No trouble.
Looking into the logging code, the logging to file only really starts after the main game window is spun up. As we're not even getting this, it really looks like the window is failing to launch at all.
https://github.com/leezer3/OpenBVE/blob/master/source/OpenBVE/System/Loading.cs#L172
https://github.com/leezer3/OpenBVE/blob/master/source/OpenBVE/System/Loading.cs#L172
![Openbve Does Not Start Openbve Does Not Start](/uploads/1/2/5/7/125754736/110220374.jpg)
If you want to select a route in the main OpenBVE menu, open the RailwayRoute folder and then click on any of the files listed in there. In order to select a train in the main main OpenBVE menu, open the Train folder and then click on any of the folders listed in there. The distribution of openBVE does not contain this folder structure by default.
However, if the gamewindow fails to load, we ought to spit out one of the error messages found in this function (Although they are popups as opposed to in the log):
https://github.com/leezer3/OpenBVE/blob/master/source/OpenBVE/Graphics/Screen.cs#L31
https://github.com/leezer3/OpenBVE/blob/master/source/OpenBVE/Graphics/Screen.cs#L31
![Not Not](https://i.ytimg.com/vi/zia-CorLYuc/maxresdefault.jpg)
Other thoughts / observations:
Something else that looks a little odd is the train picture.
Is that supposed to look like that, or is the image corrupted?
Is that supposed to look like that, or is the image corrupted?
I've also seen some odd things caused by antivirus blocking stuff over the years. Might want to check that, but the main program launches.....
Can't explain this one at the minute.
Can't explain this one at the minute.
I've added log events for the window creation and successful initialisation, which may shed a little more light on this, but unless we can figure out where it's failing I'm not sure how much we can do.